TAKE TWO INTERACTIVE SOFTWARE INC business relationships
Companies named in TAKE TWO INTERACTIVE SOFTWARE INC’s 10-K filed 2026-05-22, and public companies whose annual reports name TAKE TWO INTERACTIVE SOFTWARE INC. Each link shows the sentence it came from. Scores are Engagemii’s AI visibility scores.
- AEO visibility
- 6.6 / 10
- AI naming
- 100 / 100 Top 1% in its category
- Agent readiness
- 20 / 100
- AI adoption
- 0 / 100
Named in TAKE TWO INTERACTIVE SOFTWARE INC’s annual report 9
“Sales to our five largest customers during the fiscal year ended March 31, 2026 accounted for 80.6% of our net revenue, with Apple, Sony, Google, and Microsoft each accounting for more than 10.0%.” SEC filing
“Sales to our five largest customers during the fiscal year ended March 31, 2026 accounted for 80.6% of our net revenue, with Apple, Sony, Google, and Microsoft each accounting for more than 10.0%.” SEC filing
“Effective as of July 1, 2020, we entered into an Xbox Console Publisher License Agreement with Microsoft for the Xbox Series X|S and Xbox One consoles (the "Xbox Next Gen Agreement" and, together with the Xbox 360 Agreement, the "Xbox Agreements").” SEC filing
“We have entered into license agreements with Sony and Microsoft to develop and publish software in Asia, Australia, Europe, North America, and certain Latin American, Middle Eastern, and African countries.” SEC filing
“In addition, products for the Xbox consoles are required to be manufactured by Microsoft-approved manufacturers.” SEC filing
“In addition, products for PlayStation systems are required to be manufactured by Sony-approved manufacturers.” SEC filing
“We advertise our mobile games primarily within other mobile applications and on social networks, often through in-app and other advertising partners such as Facebook and Google.” SEC filing
“Sales to our five largest customers during the fiscal year ended March 31, 2026 accounted for 80.6% of our net revenue, with Apple, Sony, Google, and Microsoft each accounting for more than 10.0%.” SEC filing
“We advertise our mobile games primarily within other mobile applications and on social networks, often through in-app and other advertising partners such as Facebook and Google.” SEC filing
Companies whose annual reports name TAKE TWO INTERACTIVE SOFTWARE INC 2
“Similarly, WWE has a multi-year licensing agreement with Take-Two Interactive Software to produce and sell WWE-branded console video games.” SEC filing
“For example, UFC's partnership with EA Sports and WWE's partnership with Take-Two Interactive Software allows us to remain agile as content can be updated for new characters, game modes, and story plots for enhanced game play.” SEC filing
Links are read automatically from SEC annual reports (10-K, 20-F, 40-F). In a hand check of random links, about 8 in 10 were real business relationships, so every link carries its source sentence.